version 0.0.8c


  • Fixed another critical bug in relation to forced combat events and dying. Since the game lacks no true game over, this would freeze up the event upon returning to location of the events. Should be fixed.

  • Adjusted Dungeon length so it doesnt feel as long, and reduced encounter rates. Safe travels!

  • Adjusted Enemy stats so they dont feel as spongy as they used to be.

  • Adjusted item shops for balancing.

Get Legend of the Sceleris Demo (version 0.0.8c)